Javascript Treeview Disable Autopostback Select Node by Deluxe-Tree.com
Javascript Treeview Disable Autopostback Select Node


Buy Now!  Free Trial Download

Menu Screenshots Javascript Treeview Disable Autopostback Select Node

Javascript Treeview Disable Autopostback Select Node Sliding Tree

Features Javascript Treeview Disable Autopostback Select Node

Easy Setup
  • De Luxe Tuner. GUI interface to create your javascript treeview disable autopostback select node menus easily and in no time
  • Sensible menu parameters for manual editing
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
Scroll Vertical Tree Javascript Treeview Disable Autopostback Select Node
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed javascript treeview disable autopostback select node samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Unrivalled Features
  • Scrollable, dragable, floating
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
Cost Effective
Buy Now!  Free Trial Download

Javascript Tree Menu. Expandable Menu.

  • These effects will make your menu more attractive and stylish. Among available transitional effects there are such as fade, mosaic, random dissolve, slide out and many others.
  • Create individual styles and assign them to any submenu and item. Use individual styles to achieve stunning effects!

Recent Questions Javascript Treeview Disable Autopostback Select Node

Q: I am using the deluxe tree menu but i am facing problem while using ajax
so can you please guide me how can i use the ajax functionality for the dhtml tree..

A: To enable AJAX Tree Menu use the following menu parameters:

  var tajax=1; // enables AJAX technology support

Each .js file must contain menuItems variable for the submenu in the following format:

  var tmenuItems = [
[text, link, icon1, icon2, icon2, tip, target, itemStyle, submenuStyle, jsFileName],
];

Where jsFileName - .js filename on the server that contains tmenuItems variable for the submenu.

More info you'll find here:
http://deluxe-tree.com/ajax-menu-loading-sample.html



Q: I replaced the code you suggested and I downloaded the current version of Deluxe-Tuner. I also removed the Javascript roll-overs I had elsewhere on the page and created the text.

I still get 'Error on page' when I hover over the first java scrolling menu item.

Please help! I need to buid this site out by Monday.

A: Now you have several errors in your data file:

  var menuBackColor="f9f9ec";

You should write:
  var menuBackColor="#f9f9ec";

The following parameters cannot be empty:
  var menuBorderWidth="0";
  var itemBorderWidth="0";

It is not correct to write the java scrolling menu parameter in the following way:
  var itemBorderStyle=["1px","1px"];

You should write:
  var itemBorderStyle=["none","none"];

If you want to add borders in the subitems you should write:
  var itemBorderWidth="1";
  var itemBorderColor=["#c59d1f","#c59d1f"];
  var itemBorderStyle=["solid","solid"];

And to remove border from the top items you should create Individualstyle and assign it to the top items:
  var itemStyles = [
["itemBorderWidth=0","itemBorderStyle=none,none"],
];

["","", "/images/nav_OFF_01.gif", "/images/nav_ON_01.gif", "", "","0", "", "", "", "", ], //assign style 0
["","", "/images/nav_OFF_02.gif", "/images/nav_ON_02.gif", "", "", "0", "", "", "", "", ], //assign style 0
...



Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?

Also, where is it defined that the popup menu is ID 1 ?


A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.

So, when you have several data files on your page you have such ID's:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0

<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1

<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2

<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3

<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4

and so on.

> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:

<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>

If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:

  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();

and move it to the html page:

<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
  var menuItems = [

["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
  var menuItems = [

["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
  var menuItems = [

["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];

dm_init();
</SCRIPT>

<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>



Q: I have been mostly creating my menus by starting with a template file that has the features I need, and then modifying that file by hand (as opposed to using the Tuner program). In this case I am using data-vista-01.js.

When I load my html file that has references to the necessary resources (e.g. .js, gif, etc) in a directory that has the Images folder and Menu folder copied directly from the installed JavaScript Tree Menu program directories, I get what I want.

This is perfect. But I think to myself, surely I don't need all the .js files from the Menu directory, nor do I need all the .gif files from the Images directory, so I started deleting those files one at a time, until I got to the point where Images contained only the Vista1 folder + the empty.gif file, and the Menu folder contained only dmenu.js. My menu now not working.

I'm guessing that some graphic files need to draw the top-level menu bar are missing. But which ones?
So my question is, what files do I really need? Is this something the documentation describes, and if so where?

I hope I don't have to include the full contents of the Menu and Images folder, as they are quite large.


A: Unfortunately, you should add all need images manually.
We'll try to correct it soon.
You can open your data.js file and see what images you're using in themenu and copy tese images into your folder.

You should also change the following parameter:

  var pathPrefix_img="";

There is no need to use all engine files for the menu.
Description of files you can find here:
http://deluxe-menu.com/description-of-files-info.html