Dhtml Dynamic Treeview by Deluxe-Tree.com
Dhtml Dynamic Treeview


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Menu Screenshots Dhtml Dynamic Treeview

Dhtml Dynamic Treeview Tree Clear Screen

Features Dhtml Dynamic Treeview

Cost Effective
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed dhtml dynamic treeview samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Tree Example Dhtml Dhtml Dynamic Treeview
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
Seamless Integration
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • Runs well with an unlimited number of submenus and items
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Javascript Tree Menu. Expandable Menu.

  • Use images for backgrounds of submenus and items, icons, arrows.
  • Use any amount of menus on a single page.
  • Place any HTML code within the menu item - be it a flash-object, form, picture, or text. This ability lets you to build various menus of any complexity. You can create 3-state icons for each item: normal state, mouseover state, expanded state. After clicking on menu item selected item becomes highlighted.

Recent Questions Dhtml Dynamic Treeview

Q: I am having a problem trying to figure out how to generate a link to javascript popup window.

A: You can show the popup window when you hover, click or mouseout on some elements on yourpage.
For example you've added an image in your html page.
You should specify the ID for it, for example:

<p><img id="open_popup" border="0" src="images/submenu-bg.gif" width="170" height="29"></p>

In the Deluxe Tuner you should enter 'open_popup' object ID in the onMouseOver,onClick or onMouseOut fields.
Actually you can assign id to any object on your page manually. You should specify ID's - id="xxxx" for <a>, <div>, <img> ... tags.

Or you want to open a popup onMouseover, onClick or onMouseout on a link.

So, you should create a link (you can also use other object) on your page and set id="" for it, for example:

<a href="javascript:;" id="link">Open popup OnClick</a>
<a href="javascript:;" id="over">Open popup OnMouseover</a>
<a href="javascript:;" id="out">Open popup OnMouseOut</a>

In Deluxe Tuner you should set:
onMouseOver - over
onMouseOut - out
onClick - link

If you want to show the popup when your page loads you should leave these fields empty:
onMouseOver:"",
onMouseOut:"",
onClick:"",


Q: My problem is that the easy dropdown menu, as opposed to being in a fixed position
as stated in the .js file floats up and down with the page..How do I fix this..

A: You should set the following parameter to disable the floating feature:

  var floatable=0;

Q: I cannot see the arrow.gif's in my rollover drop down menu.

Here is my code:
  var arrowImageMain=["menudir/arrow_main3.gif","menudir/arrow_main3.gif"];
  var arrowWidthSub=0;
  var arrowHeightSub=0;
  var arrowImageSub=["menudir/arrow_sub5.gif","menudir/arrow_sub4.gif"];

Do I need to put the arrow's somewhere else?

A: You should check the following parameter:

  var pathPrefix_img="data-samples/images/";

Please check that you have the correct path to your aroows relative to the folder withindex.html file.

For example, you have:
menudir/
menu.js
dmenu.js
arrow_main3.gif
...
index.html

In menu.js file you should write:
  var pathPrefix_img="menudir/";
  var arrowImageMain=["arrow_main3.gif","arrow_main3.gif"];
  var arrowImageSub=["arrow_sub5.gif","arrow_sub4.gif"];

or
  var pathPrefix_img="";
  var arrowImageMain=["menudir/arrow_main3.gif","menudir/arrow_main3.gif"];
  var arrowImageSub=["menudir/arrow_sub5.gif","menudir/arrow_sub4.gif"];


Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!