State Saving Web Tree Menu There is no need to write additional code on a server side to remember what items were expanded/collapsed. Javascript/DHTML Tree can save items state automatically! Set the following parameter: var tsaveState = 1; and the menu remembers its structure for each user who visit your page. Try to expand/collapse items. Then reload the page and you'll see results.
Key features:
- Vertical orientation of the Tree Menu - Unlimited number of sub levels - Relative/Absolute menu position - Submenus automatically scrolls - Several menus on one page - Filters and Transitional effects - Submenus expand/collapse on mouseover - Submenus have a fade effect
These effects will make your menu more attractive and stylish. Among available transitional effects there are such as fade, mosaic, random dissolve, slide out and many others.
Create individual styles and assign them to any submenu and item. Use individual styles to achieve stunning effects!
Q: In IE first tab of tabbed navigation is coming selected but in firefox it is not coming selected.
A: Check the following parameters:
var bselectedItem=0; //top items var bselectedSmItem=1; //submenus
Notice that all indexes starts with 0.
Q: How can I upgrade to JavaScript Tree Menu v2.0? Now I'm using v1.14.
A: How to upgrade to v2.00 --------------------------------------------------------------- You can download the licensed engine .js files from the same link in your license message. JavaScript Tree Menu v2.00 has new parameters and features. To upgrade to v2.00 you should do the following.
Step 1.     1.1 For Windows users       a. Run Deluxe Tuner v2.0       (can be found in the trial menu package v2.0       http://deluxe-menu.com/deluxe-menu.zip).       b. Open menu data file (.js file where menu parameters are placed): select File/Open…       c. Save the file: select File/Save, then click "No" button when the dialog box appears.
    1.2 For other OS users       a. Open menu data file (.js file where menu parameters are placed) in a text editor.       b. Make sure that the following variables exist in the data file:
      var keystrokes = 0;       var dm_focus = 1;       var dm_actKey = 113;
      var dynamic = 0;       var smHideOnClick = 1;       var itemAlignTop = 'left';       var smSmartScroll = 1;
      var dmAJAX = 0;       var dmAJAXCount = 30;       var dmRTL = 0;       var dmObjectsCheck = 0;       var menuBackRepeat = "repeat";       var menuHeight = "";       var transDuration2 = 200;
If one of the variables doesn't exist - add it at the beginning of the file.
      c. Save the file.
Step 2. Now open HTML-page that contains JavaScript Tree Menu.
Step 3. Replace existent tags of the menu by the following code:
Step 4. Save HTML-page.
Step 5. New engine v2.00 has 7 .js files. They are:       - dmenu.js       - dmenu4.js       - dmenu_add.js       - dmenu_dyn.js       - dmenu_key.js       - dmenu_cf.js (new v2.00)       - dmenu_popup.js (new v2.00)
Replace all old .js files by the files from v2.00.
Try that.
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways: 1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item: ["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ], ["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ], ["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state var itemBackImage = [,]; //background or image for normal and mouse over state var afterItemImage = [,]; //right-side image for normal and mouse over state var beforeItemImageW = ''; var afterItemImageW = ''; var beforeItemImageH = ''; var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example: button_n_back.gif button_n_left.gif button_n_right.gif button_o_back.gif button_o_left.gif button_o_right.gif
You cannot use these two methods together!
Q: We are experimenting with your library but can't seem to make it work. I am getting "d_ddm is undefined" in dmenu_popup.js menu script.
Could you tell me what we are doing wrong?
A: You should change
onClick="return dm_popup(1, 500, event);
to
onClick="return dm_popup(0, 500, event);
If you have only one menu on the page your menuInd = 0;
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