Javascript Tree Pre Rendered by Deluxe-Tree.com
Javascript Tree Pre Rendered


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Menu Screenshots Javascript Tree Pre Rendered

Javascript Tree Pre Rendered Deroulant En Tree

Features Javascript Tree Pre Rendered

Easy Setup
  • De Luxe Tuner. GUI interface to create your javascript tree pre rendered menus easily and in no time
  • Sensible menu parameters for manual editing
Unrivalled Features
  • Scrollable, dragable, floating
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
Simple Tree Folding Tree Menu Javascript Tree Pre Rendered
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • Runs well with an unlimited number of submenus and items
Cost Effective
Seamless Integration
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
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Javascript Tree Menu. Expandable Menu.

  • You can create any style for XP menu:
  • different icons, colors, and buttons for each submenu title;
  • any color for borders, backgrounds, and font of menus and items;
  • any available font style; and many other options!
  • Design personal styles for any submenu and item. Use individual styles to rich killer visual effects!
  • These effects will make your menu neat and chic. Among available special visual effects there are random dissolve, fade, mix, mosaic slide out and many many others.

Recent Questions Javascript Tree Pre Rendered

Q: I purchased your menu and I am currently using it. I was trying to use the vista template with the images. Yet when I have an js dropdown menu item that is a little long in text the image breaks in to two buttons. Is there a way to fix this or is that just the way it is with these templates?

A: Images in Vista Templates have the fixed width and height (92 x21):

  var itemStyles = [
["itemWidth=92px","itemHeight=21px","itemBackColor=transparent,transparent","itemBorderWidth=0", "fontStyle=normal 11pxTahoma","fontColor=#3A3A3A,#000000", "itemBackImage=data-vista-2-04.files/btn_olive.gif,data-vista-2-04.files/btn_white.gif"],
];

When items text is too long you can have such effect.

You can try to use combined background for your items, for example:

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif


Q: The only remaining problem I see is that the html popup menu appears in slightly different positions depending upon where your mouse touches the icon.

Is there a way to make the menu position absolute in respect to the icon? I have tried playing with the menu item parameters that seemed related with no success.

A: See dm_popup() function parameters:

return dm_popup(menuInd, pause, event, x, y)
menuInd - index of the menu on a page, >= 0.
pause - determines the time when the html popup menu will be hidden.
event - constant. Do not change.
x, y - optional. Set these parameters if you want the menu to appear in the specified place.
In other case the menu will be shown in the mouse position.


Q: Images don't appear in my menu.


A: Now you have two lines:

<SCRIPT type=text/javascript>  var dmWorkPath = "../misyssbm.files/";</SCRIPT>

and

<SCRIPT type=text/javascript>  var dmWorkPath = "../side_menu.files/";</SCRIPT>

But you should have only one line.
Please, check it.


Q: I am trying to create a tab menu and I have some questions.
I want each tab in a hover tab menu has a different image,
the normal and hover state uses the same image and the selected state uses a different image.




A: If you want to use different images you should use Individual Item Styles and assign them for your tabs.

  var bstyles = [

["bitemBackImage=deluxe-tabs.files/style04_n_back.gif,deluxe-tabs.files/style04_s_back.gif,deluxe-tabs.files/style04_s_back.gif",
"bbeforeItemImage=deluxe-tabs.files/style04_n_left.gif,deluxe-tabs.files/style04_s_left.gif,deluxe-tabs.files/style04_s_left.gif",
"bafterItemImage=deluxe-tabs.files/style04_n_right.gif,deluxe-tabs.files/style04_s_right.gif,deluxe-tabs.files/style04_s_right.gif"],

["bitemBackImage=deluxe-tabs.files/style04_2_n_back.gif,deluxe-tabs.files/style04_2_s_back.gif,deluxe-tabs.files/style04_2_s_back.gif",
"bbeforeItemImage=deluxe-tabs.files/style04_2_n_left.gif,deluxe-tabs.files/style04_2_s_left.gif,deluxe-tabs.files/style04_2_s_left.gif",
"bafterItemImage=deluxe-tabs.files/style04_2_n_right.gif,deluxe-tabs.files/style04_2_s_right.gif,deluxe-tabs.files/style04_2_s_right.gif"],

["bitemBackImage=deluxe-tabs.files/style04_3_n_back.gif,deluxe-tabs.files/style04_3_s_back.gif,deluxe-tabs.files/style04_3_s_back.gif",
"bbeforeItemImage=deluxe-tabs.files/style04_3_n_left.gif,deluxe-tabs.files/style04_3_s_left.gif,deluxe-tabs.files/style04_3_s_left.gif",
"bafterItemImage=deluxe-tabs.files/style04_3_n_right.gif,deluxe-tabs.files/style04_3_s_right.gif,deluxe-tabs.files/style04_3_s_right.gif"],
];

  var bmenuItems = [

["Item 1","", "", "", "", "", "0", "", "", ], //style1
["Item 2","", "", "", "", "", "1", "", "", ], //style2
["Item 3","", "", "", "", "", "2", "", "", ], //style3
];