Jquery Simple Tree Onmouseover Error by Deluxe-Tree.com
Jquery Simple Tree Onmouseover Error


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Menu Screenshots Jquery Simple Tree Onmouseover Error

Jquery Simple Tree Onmouseover Error Deroulant Javascript Tree

Features Jquery Simple Tree Onmouseover Error

Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
Seamless Integration
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Menu De Tree View Jquery Simple Tree Onmouseover Error
Cost Effective
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • Runs well with an unlimited number of submenus and items
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed jquery simple tree onmouseover error samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
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Javascript Tree Menu. Expandable Menu.

  • Good navigation system is an important part of web site success. If people can't find their way around the site, they will rapidly give up looking and go, never to return. So, it's very significant that your website has a neat, fast, and gratifying to the eye navigation.
    Don't permit your web site visitors to get lost. Try Javascript/DHTML Tree!

Recent Questions Jquery Simple Tree Onmouseover Error

Q: I would like to have submenu’s border to be the same for first and second level of submenu.

“Management” item goes over “Staff” item.

I want the same for “Staff” over “Provincial Office”


A: Try to set the following parameters:

//------- Submenu Positioning -------
  var topDX = 0;
  var DX = 0;


Q: I want to be able to pull information into dynamic drop down menu from the mysql database.


A: You may generate a menu from a database or XML using any server-side script, e.g., PHP, ASP, VB, etc.
However, these scripts don't work inside of Javascript .js files, so,
you should move parameters of a menu from a .js file into an html-page, e.g.:

<!-- JavaScript Tree Menu -->
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
<script type="text/javascript">  var dmWorkPath = "menudir/";</script>
<script type="text/javascript" src="menudir/dmenu.js"></script>
<!-- (c) 2008, http://deluxe-menu.com -->

<script type="text/javascript" language="JavaScript1.2">
// and describe parameters of a menu
  var parameter1=value1;
  var parameter2=value2;
etc.

  var menuItems = [
// here you generate items using server-side scripts (php, asp, vb, etc.)
];
</script>

The example of the menu working with PHP/MYSQL you can find here:
http://deluxe-menu.com/rq-loading-bar-MySQL-support.html


Q: Will the java menu api changing the node image on the fly in real time?


A: Yes, API functions will change the node image on the fly.


Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?

Also, where is it defined that the popup menu is ID 1 ?


A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.

So, when you have several data files on your page you have such ID's:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0

<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1

<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2

<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3

<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4

and so on.

> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:

<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>

If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:

  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();

and move it to the html page:

<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
  var menuItems = [

["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
  var menuItems = [

["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
  var menuItems = [

["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];

dm_init();
</SCRIPT>

<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>