Recent Questions Tabbed Treeview Javascript
Q: I like your product a lot. These are the features that, unfortunately, cannot be done and hope that you can address them. I will place the order right away if these are resolved:
1. For each individual item, allow attaching a customized javascript to fire up "onclick" and "nomouseover".
2. Allow using a variable size icon for each item.
A: 1. You're able to use Javascript for each item, for example:
var tmenuitems = [
["item text", "javascript:your_code_here"]
];
Unfortunately, you can't assign onmouseover event to each item.
However, you can achieve this by using standard html objects withinitems, for example:
var tmenuitems = [
["<div onmouseover='your_code_here'>item text</div>", "index.html"]
];
2. DHTML Tree Menu uses constant icon size for all icons.
If you wantto use different icon dimensions, you can use standard <img>elements within items:
var tmenuitems = [
["<img src='icon.gif' width=10 height=10>item text", "index.html"]
];
Q: In our application we want to have the drop down menu configured inside IFrame but still visible on the page. Currently the menu slides down inside the iframe,
Is this scenario configurable.
A: JavaScript Tree Menu don't work with <IFrame> objects. They work with<frameset> objects only.
All they can to do with <IFrame> is to loadpages into it.
Q: I am in the final stages of testing and need some advice and help.
I have two problems I am trying to address.
1) Arrows on dropdown menu select.
2) Load time.
Please notice, I have to use absolute paths for the dropdown menu select to work.
1) I can't get the arrows to show, so I tried to add the code for images in the first bold sentence below.
2) I tried to add the second line for absolute paths for links to increase load time in the second bold sentence. It appears that the load time is increased by about 3 seconds and that the menu is the last to load, even though I have tried to have this as the first html to load.
Neither one of my commands appear to work.
This site has over 10,000,000 items on it, and I can't wait to get this up and running. Your program is the perfect solution for anybody with a website.
A: 1) Now you have:
var arrowImageMain=["mainmenu.files/arrv_blue_2.gif","mainmenu.files/arrv_white_2.gif"];
var arrowImageSub=["mainmenu.files/arr_blue_2.gif","mainmenu.files/arr_white_2.gif"];
You should set your arrows in the following way:
var arrowImageMain=["arrv_blue_2.gif","arrv_white_2.gif"];
var arrowImageSub=["arr_blue_2.gif","arr_white_2.gif"];
2) Your menu is very large. I advise you to us AJAX like technology.
http://deluxe-menu.com/ajax-technology-menu-sample.html
You can also try the following things:
move all <script> calls into <head>, but delete dm_init() function from mainmenu.js file -- move them instead offiles calls, i.e.:
<head>
<script src=mainmenu.js>
...
</head>
...
<div><script>dm_init();</script></div>
It this case data will be loaded when <head> will load, but after thatdropdown menu select must be shown quickly.
Let me know about results.
Q: Two questions. First I get a "Error! Skin Load!" popup when my onmouseover popup window loads.
I see references to "skin.js". Is this supposed to be generated?
Secondly.
I am being really dense. I would like to use Deluxe Popup Windows in response to a mouse click on a picture. So far with deluxe Menu, I just put a statement like this:
<script type="text/javascript" src="rvmonitor.js"></script>
where I wanted the menu to show up. The web page loads and the JavaScript Tree Menu displays.
I have managed to make the onmouseover popup window appear by using that code, the web page loads and the popup loads (with the skin error).
I know how to get a larger picture from a smaller one like this:
<a href="../images/Tige/CabinetMod/Tige_CabinetMod04.JPG">
<img class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasketmount">></a>
I just don't know how to put the rvmonitor.js into the <a href...></a> function. Could I have a simple example?
A: See, to install Deluxe Popup Window you should call two .js files onyour page:
<head>
...
<script type="text/javascript" src="deluxe-popup-window.files/dpopupwindow.js"></script> //engine file
</head>
<body>
...
<script type="text/javascript" src="deluxe-popup-window.js"></script> //data file
...
</body>
Copy deluxe-popup-window.files folder and deluxe-popup-window.js fileinto the same folder with your html page.
To open your window on mouse click you should do the following things:
<a title="Click to open the window" href="javascript:;"onclick="deluxePopupWindow.open('win', '<img class=\'border0\'src=\'../images/Tige/CabinetMod/Tige_CabinetMod04.JPG\' alt=\'Gasketmount\'>', 'Full Image', 'width=180,height=270,resizable,scrollbars=no,middle,right,fade-effect', 'windowsvista_graphite')"><imgmount\'>class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasket mount"></a>.