Javascript Tree Cars Code by Deluxe-Tree.com
Javascript Tree Cars Code


Buy Now!  Free Trial Download

Menu Screenshots Javascript Tree Cars Code

Javascript Tree Cars Code Dhtml Dropdown Tree

Features Javascript Tree Cars Code

Unrivalled Features
  • Scrollable, dragable, floating
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
Cost Effective
Tree Popup Menu Html Javascript Tree Cars Code
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
Seamless Integration
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • Runs well with an unlimited number of submenus and items
Buy Now!  Free Trial Download

Javascript Tree Menu. Expandable Menu.

  • You can create 3-state icons for each item: normal state, mouseover state, expanded state.
  • Use images for icons, backgrounds of submenus and items.
  • You can use with any amount of menu and submenus on one page.
  • Insert any HTML code inside the menu item - be it a form or a picture, a flash-object or a text. This ability allows you to create various menus of any complexity.

Recent Questions Javascript Tree Cars Code

Q: I want the background highlight stay on after the item is pressed in navigation bar script.

A: You can set a pressed item using Javascript API:

function dtreet_ext_setPressedItem (menuInd, itemID)

Please, see here:
http://deluxe-tree.com/functions-info.html

You can also set
  var tsaveState = 1;

More info you can find
http://deluxe-tree.com/data-samples/tree-menuxp-save-state.htm

To expand specific items you should use API function
function dtreet_ext_expandItem (itemID, expand)



Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!


Q: There seems to be a small checkered rectangle at the top of button menu that I would like to see disappear.


A: See, you have

  var tmoveable = 1;
  var tmoveImage = "DeluxeMenu/deluxe-tree/img/movepic.gif";
  var tmoveImageHeight = 12;

If you want your menu to stay movable you should set the followingparameters to delete rectangle at the top.

  var tmoveImage = "";
  var tmoveImageHeight = 0;


Q: I love the new pop windows. That is something I need right now. I am having a problem trying to figure out how to generate a link to window open html. I looked at what you have on your site but it is not clear to me.

A: You can show the popup window when you hover, click or mouseout on some elements on yourpage. For example you've added an image in your html page. You should specify the ID for it, for example:

<p><img id="open_popup" border="0" src="images/submenu-bg.gif" width="170" height="29"></p>

In the Deluxe Tuner you should enter 'open_popup' object ID in the onMouseOver,onClick or onMouseOut fields.

Actually you can assign id to any object on your page manually. You should specify ID's - id="xxxx"for <a>, <div>, <img> ... tags.

Or you want to open a popup onMouseover, onClick or onMouseout on a link.

So, you should create a link (you can also use other object) on your page and set id="" for it, forexample:

<a href="javascript:;" id="link">Open popup OnClick</a>
<a href="javascript:;" id="over">Open popup OnMouseover</a>
<a href="javascript:;" id="out">Open popup OnMouseOut</a>

In Deluxe Tuner you should set:
onMouseOver - over
onMouseOut - out
onClick - link

If you want to show the window open html when your page loads you should leave these fields empty:
onMouseOver:"",
onMouseOut:"",
onClick:"",