Css Good Looking Treemenu by Deluxe-Tree.com
Css Good Looking Treemenu


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Menu Screenshots Css Good Looking Treemenu

Css Good Looking Treemenu Tree Menu Dhtml Right Click

Features Css Good Looking Treemenu

Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed css good looking treemenu samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Unrivalled Features
  • Scrollable, dragable, floating
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
Tree Popup Menus Code Css Good Looking Treemenu
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
Cost Effective
Easy Setup
  • De Luxe Tuner. GUI interface to create your css good looking treemenu menus easily and in no time
  • Sensible menu parameters for manual editing
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Javascript Tree Menu. Expandable Menu.

  • Use images for backgrounds of submenus and items, icons, arrows.
  • Use any amount of menus on a single page.
  • Place any HTML code within the menu item - be it a flash-object, form, picture, or text. This ability lets you to build various menus of any complexity. You can create 3-state icons for each item: normal state, mouseover state, expanded state. After clicking on menu item selected item becomes highlighted.

Recent Questions Css Good Looking Treemenu

Q: Is it possible that a menuitem of the js dropdown menu stays highlighted after clicking and loading the new html site?


A: The menu has only two states normal and mouseover. We'll try to add the pressed state in the future.

You can set a pressed item using Javascript API:

function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)

Sets a current pressed item.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.

But notice, to use dm_ext_setPressedItem() you should know ID of selected item and subitem.
You can't get this ID after you reload your page. That is why you should write your own code on PHP.

You can also set the correct
  var pressedItem=1;
parameter on each html page.



Q: Can I use just one data.js in one folder that all the pages with a dhtml popup menu point to?

A: If you don't want to create your menu on each page you can use aserver-side script
(php, asp, vb, etc.) to generate html pages fromtemplates on your server.

You can use cross frame menu.
It allows you to build full-featured menus on the pagesthat use frame-based structure.
And it's not necessary to insert any code into all the pages -just specify the additional
parameters of the menu and initialize it.

To install the menu in a cross-frame mode, see more info here:
http://www.deluxe-menu.com/cross-frame-mode-sample.html

Q: I am evaluating various menu systems and need to know if your supports key navigation, like alt-F to select a menu?


A: JavaScript Tree Menu has keystrokes support.

Use the following parameter to enable keystrokes support:
  var keystrokes = 1;
0 - disabled (default), 1 - enabled.

Ctrl+F2 - enter the menu/switch to next menu on the page.
Arrow keys - navigate.
Enter - enter the menu.
Esc - exit the menu.

Use also the following parameters:
  var dm_focus = 1; Show focus selection for selected item.
  var dm_actKey = 113; Key code for keystrokes activation.
Works with Ctrl key only.
Default value is 113 = F2 key, 114 = F3 key, 115 = F4 key, etc.

Please, try the trial version, http://deluxe-menu.com


Q: Where can I give the body of the javascript method which I use in cool dhtml menu?


A: You can define functions after menuItems, before you call dm_init();function.

  var menuItems = [
["text", "javascript:your_function(...)", ...]
];

Where your_function(...):

function your_function(...)
{
.....
}