Javascript Tree With Animation And Checkbox by Deluxe-Tree.com
Javascript Tree With Animation And Checkbox


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Menu Screenshots Javascript Tree With Animation And Checkbox

Javascript Tree With Animation And Checkbox Tree Fade In Menu System

Features Javascript Tree With Animation And Checkbox

Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed javascript tree with animation and checkbox samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Seamless Integration
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Tree Sample Menu Javascript Tree With Animation And Checkbox
Unrivalled Features
  • Scrollable, dragable, floating
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • Runs well with an unlimited number of submenus and items
Easy Setup
  • De Luxe Tuner. GUI interface to create your javascript tree with animation and checkbox menus easily and in no time
  • Sensible menu parameters for manual editing
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Javascript Tree Menu. Expandable Menu.

  • Use images for backgrounds of submenus and items, icons, arrows.
  • Use any amount of menus on a single page.
  • Place any HTML code within the menu item - be it a flash-object, form, picture, or text. This ability lets you to build various menus of any complexity. You can create 3-state icons for each item: normal state, mouseover state, expanded state. After clicking on menu item selected item becomes highlighted.

Recent Questions Javascript Tree With Animation And Checkbox

Q: When I stay on one page (for example "Home") аlso must have the menu-point "home" another color or font. How can I make this?


A: You should set pressed item.
Please, check the following parameter

  var pressedItem=-2;
This parameter sets an index of an item that will be highlighted by default.
-2 - the toggle mode is disabled;
-1 - the toggle mode is enabled, but no items highlighted by default;
0,1,2,3,... - index of highlighted item in a top-menu.

JavaScript Tree Menu v2.4 has only two states normal and mouseover. Now we'repreparing new version of JavaScript Tree Menu. It saves it state after thereloading of the page. We're planing to release a new version during a month.

You can set a pressed item using Javascript API:

function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)

Sets a current pressed item.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.

But notice, to use dm_ext_setPressedItem() you should know ID of selected item and subitem.
You can't get this ID after you reload your page. That is why you should write your own code on PHP.
You can also set the correct
  var pressedItem=1;
parameter on each html page.


Q: I've spent the last 30 minutes or so looking for samples on how to create a simple pop up window. I downloaded the trial, put in the html, saved the js file, etc etc. But there is no sample so I can't see exactly how to do the html.

Like, in the tuner it says to enter the ID of the link. What is this? where do I put the onClick code? where can I find the onClick code? There is a lot of info missing here.

Please send a simple template so I can see how a popup is done. Not a menu, just a popup.

A: > But there is no sample so I can't see exactly how to do the html.
You should create the pop up window in Deluxe Tuner and export it in the HTML page "File/Export/To HTML".

See more info about installation here:

http://deluxepopupwindow.com/window-installation-info.html

> where can I find the onClick code?
See you can show the popup window when you hover, click or mouseout on some elements on yourpage. For example you've added an image in your html page. You should specify the ID for it, for example:

<p><img id="open_popup" border="0" src="images/submenu-bg.gif" width="170" height="29"></p>

So, in the Deluxe Tuner you should enter 'open_popup' object ID in the onMouseOver,onClick or onMouseOut fields.

Actually you can assign id to any object on your page manually. You should specify ID's - id="xxxx"for <a>, <div>, <img> ... tags.

If you want to show the popup when your page loads you should leave these fields empty:
onMouseOver:"",
onMouseOut:"",
onClick:"",


Q: We use IFrames and Frameset through out our program. Will Deluxe-Menu and Deluxe-Tabs work for us.
Will this work for us, using the layout below. Menu will be in frame3 and tabs in frame4. Should pop up in frame5.

       <frame>    <frame1>     <frame2>
  <frame3-Deluxe-Menu>    <frame4-Deluxe-Tabs>
<frame5 - Content and more IFrames and Framesets>


A: JavaScript Tree Menu doesn't work with <IFrame> objects. It works with<frameset> objects only. All it can to do with <IFrame> is to loadpages into it.
You should use standard installation for the menu (cross-frame mode).

See more info here:
http://deluxe-menu.com/cross-frame-mode-sample.html
http://deluxe-menu.com/data-samples/cross-frame-horizontal-1-sample.htm

JavaScript Tree Menu and Deluxe Tabs will work fine in such frame structure.


Q: When I load a page the first tab of the creating tab menu is always highlighted, not the contact tab.

A: I suppose that you've set the following parameter:

  var bselectedItem=1;

So, the first tab is always highlighted.

This Tab menu can save pressed item automatically within1 page only.
If you open another page, the menu can't remember presseditem.
You should do that manually using Javascript and menu parameters
(  var bselectedItem,   var bselectedSmItem) or using any server-sidescript (php, asp, etc.)

You should delete this parameter from your data file and write thefollowing code
on each page before you call your data file, for example:

<script language="JavaScript1.2">

  var bselectedItem = 3;

</script>