Treeview With Tabs Html Javascript by Deluxe-Tree.com
Treeview With Tabs Html Javascript


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Menu Screenshots Treeview With Tabs Html Javascript

Treeview With Tabs Html Javascript Create Tree Menubars

Features Treeview With Tabs Html Javascript

Unrivalled Features
  • Scrollable, dragable, floating
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
Tree Side Navigation Bar Treeview With Tabs Html Javascript
Easy Setup
  • De Luxe Tuner. GUI interface to create your treeview with tabs html javascript menus easily and in no time
  • Sensible menu parameters for manual editing
Seamless Integration
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed treeview with tabs html javascript samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
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Javascript Tree Menu. Expandable Menu.

  • Good menu is an essential part of website commercial success. If people can't find their way around the site, they will fast give up seeking and retire, never to return. So, it's extreme serious that your website has a accurate, precise, prompt, and navigation of immaculate appearance.
    Don't let your web site guests to get lost. Try Javascript/DHTML Tree!

Recent Questions Treeview With Tabs Html Javascript

Q: I'd really appreciate any info on how I can create dhtml menu on Mac..


A: Unfortunately we don't have step by step tutorial now.
We'll try tocreate it in the nearest time.

HTML version of Deluxe Tuner (MAC version) can be downloaded
http://deluxe-menu.com/deluxe-tuner-info.html

1. Create your menu in Deluxe Tuner application.
You can create any menu as you like in Deluxe Tuner.

You can use ready to use templates. I'm sending you package with all
templates. Just open data file in Deluxe Tuner.

Add items and subitems using buttons "Add Item" and "Add Subitem" onthe main window.
You should set items and subitems parameters on the "Item Parameters"window.
See also other parameters for the menu on the main window.

More info about menu parameters you can find on our site
(you can alsouse local version of the site which you can find in the
trial package"JavaScript Tree Menu / deluxe-menu.com /")

http://deluxe-menu.com/parameters-info.html
http://deluxe-menu.com/menu-items-info.html

You can also use Individual Styles for items and subitems:

http://deluxe-menu.com/individual-item-styles-info.html
http://deluxe-menu.com/individual-submenu-styles-info.html

2. You should install the menu on your page.

Add several rows into your html page.

<head>
...
<!-- JavaScript Tree Menu -->
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
<script type="text/javascript">  var dmWorkPath="deluxe-menu.files/";</script>
<script type="text/javascript" src="deluxe-menu.files/dmenu.js"></script>
<script type="text/javascript" src="data-deluxe-menu.js"></script>
//data-deluxe-menu.js - data file created in Deluxe Tuner.
...
</head>

<body>
...
<table>
<tr><td><script type="text/javascript" src="deluxe-menu.files/data.js"></script></td></tr>
</table>
...
</body>

You should also copy all engine files
dmenu.js
dmenu4.js
dmenu_add.js
dmenu_dyn.js
dmenu_key.js
dmenu_cf.js
dmenu_popup.js
dmenu_ajax.js
into "deluxe-menu.files/" folder.
You should place this folder in thesame folder with your index. html page.Try that.


Q: I want to use my own function within menuItems in the drop down menu button.

A: You can use Javascript instead standard links. For example:

  var menuItems = [
["text", "javascript:launchWin('popups/popup_member_browser.cfm','css_MemberBrowser',600,720,0,0,0)"]
];



Q: I evaluated JavaScript Tree Menu over the weekend and I really like it. I believe I'll be buying it this week. I have one question. Is it possible for the menu to be aware of what page you have selected and highlight the corresponding menu item on that page.


A: You should set a pressed item using Javascript API:

function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)

Sets a current pressed item.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.

But notice, to use dm_ext_setPressedItem() you should know ID of selected item and subitem.
You can't get this ID after you reload your page. That is why you should write your own code on PHP.


Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!