Recent Questions Sites Using Tree Menu
Q: I love the new pop windows. That is something I need right now. I am having a problem trying to figure out how to generate a link to window open html. I looked at what you have on your site but it is not clear to me.
A: You can show the popup window when you hover, click or mouseout on some elements on yourpage. For example you've added an image in your html page. You should specify the ID for it, for example:
<p><img id="open_popup" border="0" src="images/submenu-bg.gif" width="170" height="29"></p>
In the Deluxe Tuner you should enter 'open_popup' object ID in the onMouseOver,onClick or onMouseOut fields.
Actually you can assign id to any object on your page manually. You should specify ID's - id="xxxx"for <a>, <div>, <img> ... tags.
Or you want to open a popup onMouseover, onClick or onMouseout on a link.
So, you should create a link (you can also use other object) on your page and set id="" for it, forexample:
<a href="javascript:;" id="link">Open popup OnClick</a>
<a href="javascript:;" id="over">Open popup OnMouseover</a>
<a href="javascript:;" id="out">Open popup OnMouseOut</a>
In Deluxe Tuner you should set:
onMouseOver - over
onMouseOut - out
onClick - link
If you want to show the window open html when your page loads you should leave these fields empty:
onMouseOver:"",
onMouseOut:"",
onClick:"",Q: Everything is working quite well -- with the following exception:
I added a button.gif file to my item, hoping that the graphic would appear rather than just a colored cell. (Yes, I did upload the button.gif file to the .files folder.)
My work looks great in the preview window, but still shows the colored cells in my web page (www.misyssbm.com/buy/index.php left side menu). My text changes show up on the web page, so I know it was updated.
Any ideas (note I have two deluxe menus)?
A: You should check all your images paths.
You should also upload these files on your server in"side_menu.files/" folder.
I've tried to download "side_menu.files/btn_navy.gif" but I can't doit.
Please, check it.
Q: Is it possible to expand thetree menu javascript in a predefined way?
Lets say, Item 1 expanded, Item 2 not expanded, anyway, it should look like I select it in the ITEMS program window.
Now it is exanded completely or not, like I use the switch in the common parameters.
A: You can expand some items by default.
Add '+' sign before items text in that case:
["+Javascript/DHTML Tree: XP Style","", "deluxe-tree.files/xpicon1_s.gif", "", "", "XP Title Tip", "", "0", "", "", ],
["|Home","testlink.htm", "deluxe-tree.files/icon1_s.gif", "deluxe-tree.files/icon1_so.gif", "", "Home Page Tip", "", "", "", "data-new.js", ],
"Javascript/DHTML Tree: XP Style" item will be expanded by default in that case.
Use var texpanded=1; parameter to expand all menu items by default.
Use function dtreet_ext_expandItem (itemID, expand) API function to expand the specificmenu items dynamically:
http://deluxe-tree.com/functions-info.htmlQ: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!