Dynamic Dtree Menu Script by Deluxe-Tree.com
Dynamic Dtree Menu Script


Buy Now!  Free Trial Download

Menu Screenshots Dynamic Dtree Menu Script

Dynamic Dtree Menu Script Popupmenu Tree

Features Dynamic Dtree Menu Script

Unrivalled Features
  • Scrollable, dragable, floating
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
Cost Effective
Menu Horizontal Tree Frame Dynamic Dtree Menu Script
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • Runs well with an unlimited number of submenus and items
Seamless Integration
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
Buy Now!  Free Trial Download

Javascript Tree Menu. Expandable Menu.

  • You can set default expanded/collapsed items and submenus.
  • After clicking on menu item selected item becomes highlighted.
  • When the submenu is larger than the visible area of the page the submenu will be automatically decreased. To see all the submenu items you do not need to use scrollbars or something like that - just put your mouse to the bottom of a submenu and it will be automatically scrolled! You can also specify height and width for each separate submenu.
  • There is no need to write additional code on a server side to remember what items were expanded/collapsed. Javascript/DHTML Tree can save items state automatically!

Recent Questions Dynamic Dtree Menu Script

Q: One question. I'm working on my site and I'm wondering why the background images disappear for a while after hovering over them, then reappear after a while.
Can you tell me how to stop this from happening?


A: ow you have such parameter:

  var itemBackColor=["#FFFFFF","#4792E6"];

The second color is the mouseover background color.


Q: I want the background highlight stay on after the item is pressed in navigation bar script.

A: You can set a pressed item using Javascript API:

function dtreet_ext_setPressedItem (menuInd, itemID)

Please, see here:
http://deluxe-tree.com/functions-info.html

You can also set
  var tsaveState = 1;

More info you can find
http://deluxe-tree.com/data-samples/tree-menuxp-save-state.htm

To expand specific items you should use API function
function dtreet_ext_expandItem (itemID, expand)



Q: I using "deluxe menu Tree " : floating menu and I would like to remove the icon on the right, setting TXPExpandBtn.Is this possible?

A: No, you cannot remove expand buttons in   var tXPStyle=1;.
But you can use another images for them. You can change it in Submenu Styles.

You can use   var tXPStyle=0; also.


Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?

Also, where is it defined that the popup menu is ID 1 ?


A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.

So, when you have several data files on your page you have such ID's:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0

<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1

<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2

<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3

<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4

and so on.

> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:

<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>

If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:

  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();

and move it to the html page:

<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
  var menuItems = [

["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
  var menuItems = [

["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
  var menuItems = [

["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];

dm_init();
</SCRIPT>

<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>